During the finals of Dreamhack Atlanta, Heroic Jugi pulled off an insane blind flick shot with the AWP versus EnVyUs's ScreaM. We wanted to break down just how far ScreaM moved after the flash and how much Jugi had to compensate for this movement.
The reason we are using 60 FPS for our calculations is because our capture software can only record at 60 FPS when viewing the demos. Considering we are going off of GOTV Demos to base our frame count on, and not Jugi's POV Demo, we needed to divide by 60 to keep our calculations consistent.
Footage from PGL.
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Alex is a former competitive Counter-Strike 1.6 player, cutting his teeth in the CAL leagues on teams like DDY and Offspring. Since putting competing aside, Alex has doubled down on Esports, producing content for organizations like compLexity Gaming and Machinima. Now at Blitz, Alex is helping spearhead our CS:GO content.